#ifndef HELP_H
#define HELP_H
#include<QString>
#include"startgame.h"
#include <QDialog>
#include"mainscene.h"
namespace Ui {
class help;
}

class help : public QDialog
{
    Q_OBJECT

public:
    explicit help(QWidget *parent = 0);
     QString MapStyle=":/picture1/background2.png";
    ~help();
public slots:
    void on_pushButton1_clicked();
    void on_pushButton2_clicked();
private:
    Ui::help *ui;
};

#endif // HELP_H
